Sunday, March 31, 2013

A Word, Thief | Gail Goodwin

Everyone has something important to say and many want to write about it. ?They realise the value of recording and expressing their ideas and stories. The internet provides a new level of freedom for creative and intellectual expression. The law still has a quite a way to go to catch up if it is to protect creative and intellectual property with confidence. ??As a budding non-fiction writer, it is dishonourable and unethical to write and neglect to mention the many and varied influences, material and sources of your project. This is a matter of conscience as much as it is a legal issue.

Not everyone has the same conscience because not everyone has the same level of consciousness. The problem with relying on another?s conscience to do the right thing is that their conscience is probably at a different level to yours. You can tell this is the case because they steal your material, ideas or methods, or they use your trademark without permission, or they continue to use it even if they have been asked to cease and desist. In Australia, this is known as ?pushing your luck, mate,? which is usually said some time before they go for the legal jugular. ?If the thieves had a higher conscience about what they were doing, they would not steal your ideas, methods or use your trademarks. They would not pretend they were their property or that they created or invented them.

The conscience of those who try their hand at non-fiction writing do not appear to be bothered as they exclude their research references to other writers and their published materials, sources and other important academic details. It is also academically unsound. A book that does not mention reference material is much less credible than one that does.

As a non-fiction writer, it is unethical and often illegal to write without mentioning the source. The purpose of copyright is to protect the authors published works. This includes words published on blogs, social media, ebooks, websites, online magazines, emails, and of course hardcopy books, magazines, brochures, flyers, posters and other hard copy printed media. ?If you have been asked to discontinue using copyright material and you refuse, you may be held responsible by law for this action and you will be asked to financially compensate the holder of the copyright.

To read material for the purpose of gathering information to inspire or support a writing project is known as research.

To neglect to mention the source of your research is a breach of copyright.

Astute writers are highly intuitive. They have eyes in the back of their heads. They can spot their ideas and words being manipulated, paraphrased or plagiarised with the same shrewdness that tells them what their children are doing behind their backs.

It is also illegal to use trademarks without permission. If you don?t receive permission from the owner to use their trademark, then you are responsible for this action, and you may be asked to make financial compensation. If you have been asked to discontinue using the trademark and you have refused the request, then a demand for financial compensation will follow.

Trademarks and copyright of the written word are designed to acknowledge and protect the creative and intellectual property of the writer. To use a trademark that does not belong to you is a violation of the creative and intellectual boundaries of the owner as much as it is a violation of the creative and intellectual boundaries of the thief.

Wherever possible, a non-fiction writer who values the written word, and creative and intellectual property, and wants to maintain their integrity, and further their writing career, should endeavour to acknowledge others when they have influenced their writing, whether that is in a general way, in terms of ideas, or more specifically if a direct academic reference is required.

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Author, Counsellor and Director of Training at Body Soul Spirit

Source: http://gailgoodwin.wordpress.com/2013/03/30/a-word-thief/

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FE colleges urged to adopt new flag and anthem | FE Week

AoC-reach-for-the-college

Colleges will be urged to help solve FE?s ?Cinderella complex? with a bold new marketing campaign that includes a sector flag.

Principals will also be asked to adopt a sector ?anthem? for use as their institutions? telephone hold music and for official functions.

The song, a ?re-imagining? of S Club 7 hit Reach, has already been recorded with vocals by former Four Poofs and a Piano singer Ian Parkin.

The campaign is aimed at attracting more students to FE and boosting the sector?s profile.

It is being spearheaded by the Association of Colleges and is due to be launched today.

Association chief executive Martin Doel (top left, displaying the new flag alongside FE Week editor Nick Linford) said: ?Just recently, speaking to the Education Select Committee, even Ofsted?s Sir Michael Wilshaw made reference to FE?s Cinderella complex ? how, despite the essential work it does, it can sometimes seem neglected compared to other parts of the education system.

?We?ve taken great strides in overcoming this and will continue to do so, but after hearing Sir Michael?s comments I thought maybe we should try a new and different tack.?

He added: ?The flag was the first element that came to mind because the sector doesn?t have a unified symbol.

?The thinking behind it was very much inspired by the popularity of the London Olympics design and linked to that was the anthem idea.?

London-based firm Pink Salmon Media donated their time to designing the flag and employed Ivor Novello award-winning composer Paul K Joyce to write the anthem, provisionally named Reach For The College.

I ended up finding a singing voice I never knew I had? Martin Doel, AoC

Mr Joyce said: ?I hope the anthem makes people smile but I also hope it encourages them to really think about further education as an option.?

His previous credits include Can We Fix It?, the theme tune for children?s TV show Bob the Builder, which sold more than a million records and was the biggest selling single of 2000, and The Snow Queen, a stage show and animated film based on the Hans Christian-Anderson story, featuring Juliet Stephenson and Patrick Stewart.

Shane Palmer, Pink Salmon managing director, said: ?It was an honour for us to be appointed this task and I think our team has produced a stunning image for the FE sector to be proud of.

?We have utilised the profile of a mountain to signify the uphill journey to improvement and placed a flag on top of the mountain to signify achievement.

?Having the flag within the flag is also redolent of the learning that takes place within the learning environment because lecturers are on their own journey of discovery, as we all are.?

She added: ?I?m especially pleased with Paul?s re-imagining of the S Club 7 classic Reach, which made it all the way to number two in 2000, for the sector anthem.?

Colleges will be able to register to use the flag and the anthem on a special website due to be launched next week.

Mr Doel said: ?The anthem has already been recorded and I?m sure it will surprise many with just how catchy and upbeat it is ? and that?s something that rings true for the sector and how positive we want to be about it.

?Recording it was also an amazing experience. I only went along to the studios to oversee production and I actually got asked to do some backing vocals ? I ended up finding a singing voice I never knew I had.?

Ian Parkin recording Reach For The College at a studio in?Soho, London

Words to Reach For The College

When your work leaves you feeling blue,

Or you?re leaving school, FE will be there for you,

We can help, free your hopes and dreams,

With an apprenticeship, or a traineeship

?

We?ll help you find employment,

Upskill, or learn a new trade,

Learn in college or workplace,

Skills for the economy so

?

Reach for the college

Climb the FE mountain higher

Reach for the college

Learn to your hearts desire

Reach for the college

And whichever future best suits you

We?ll help your dreams to all come true

?

Don?t fret if you?re over twenty three,

There?s a special loan, that can help you pay fees,

Earn and learn, with an apprenticeship,

Build up that cv, train for a vocation,

?

If you want to do cooking,

Hair styles, finance or building

Never ever forget that

You can learn this with FE so

?

Reach for the college

Climb the FE mountain higher

Reach for the college

Learn to your hearts desire

Reach for the college

And whichever future best suits you

We?ll help your dreams to all come true

?

Doesn?t matter if you?re young or old,

There?s more than one way you can reach your goal,

If work or uni?s what the future holds

There ain?t nothing you can?t be

With the whole world of FE

I said reach

?

Climb the FE mountain (reach)

Reach for new skills (reach)

Follow that pathway

And your dreams will all come true

?

Reach for the college

Climb the FE mountain higher

Reach for the college? [Chorus x2]

?

Doesn?t matter if you?re young or old,

There?s more than one way you can reach your goal,

If work or uni?s what the future holds

There ain?t nothing you can?t be

With the whole world of FE

I said reach

?

Climb the FE mountain (reach)

Reach for new skills (reach)

Follow that pathway

And your dreams will all come true

?

Reach for the college

Climb the FE mountain higher

Reach for the college? [Chorus x2]

?

?

?

Source: http://feweek.co.uk/2013/04/01/fe-colleges-urged-to-adopt-new-flag-and-anthem/

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Sexual Orientation I sound like a bisexual, don't I - Empty Closets - A ...

Lately, I've had these unbelievable fantasies of being with a guy. Like really attracted, it would feel so good, etc. I could have sworn I was turning gay. Thing is, I never even acknowledged my attractions to men before because I was so attracted to women. But now, being in a highly sexual relationship with a woman for the last 3 years, my gay side has started to come out. I came out to myself about a week ago. There are butterflies in my stomach around guys, and definite sexuality.

Thing is, today, I'm thinking if I have a sexual relationship with a guy, after a bit, when the newness wears off, I would desperately miss the sexuality of a woman. So is my thinking. The way she moves, her curves, her softness, her sweet voice/song. I have always adored that so much. I just realized that after fantasizing about guys a lot recently, but also thinking of bisexual encounters.

That maybe I'm not going in the gay direction, but really, that I'm with a woman all the time and that maybe I miss the bi side of me. Cuz thinking about it, I think if I didn't have a woman, I'd probably crave that sexually more than anything else in my life.

Does that make me bi? I would think even split down the middle, but since I have a woman right now, the male fantasy is really driving me. Without a woman, I LOVE the female fantasy very much, and I always have. So I think, but it's been a long time since I've even been single. And I've never even acknowledged my bisexuality before this. Never even occurred to me I could be bi/gay/whatever.


Last edited by Musician; 29th Mar 2013 at 11:25 PM..

Source: http://emptyclosets.com/forum/sexual-orientation-gender-identity-support/89507-i-sound-like-bisexual-dont-i.html

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Saturday, March 30, 2013

New study aims to prevent sports-related brain injury in youngsters

Mar. 28, 2013 ? Ice hockey accounts for nearly half of all traumatic brain injuries among children and youth participating in organized sports who required a trip to an emergency department in Canada, according to a new study out of St. Michael's Hospital.

The results are part of a first-of-its-kind study led by Dr. Michael Cusimano that looked at causes of sports-related brain injuries in Canadian youth and also uncovered some prevention tactics that could be immediately implemented to make sports safer for kids.

"Unless we understand how children are getting hurt in sport, we can't develop ways to prevent these serious injuries from happening," said Dr. Cusimano, a neurosurgeon and the lead author of the study. "One would think that we know the reasons why kids are having brain injuries in sports, but until know, it was based mainly on anecdotes."

The study used data from The Canadian Hospitals Injury Reporting and Prevention Program to look at the almost 13,000 children and youth aged 5-19 who had a sports-related brain injury between 1990 and 2009. The results appeared in the journal PLOS ONE today.

The researchers categorized injuries by players' ages, what sport they occurred in and what mechanisms had caused them -- "struck by player," "struck by object" (such as net or post), "struck by sport implement" (such as ball or stick), "struck by playing surface" and "other."

Hockey accounted for 44.3 per cent of all injuries and almost 70 per cent of them occurred in children over 10 as a result of player-to-player contact or being hit into the boards.

Dr. Cusimano said they expected to see high numbers in hockey because it's Canada's "national sport."

"This shows that body contact is still an area where we need to make major inroads to preventing brain injuries," Dr. Cusimano said. "For example, enforcing existing rules and making more effective incentives and disincentives about checking from behind could make huge improvements."

Nineteen per cent of the youth who suffered brain injuries got them during soccer, with most in the 10 to 14 or 15 to 19 age group. In these age ranges, the most common cause of injury was being struck by another player, kicks to the head or head-on-head collisions. In the younger group, age five to nine, players were more likely to suffer a traumatic brain injury from striking a surface or a goal post than those in older groups.

"There's a really straightforward solution here," Dr. Cusimano said. "Padding the goal posts could have potentially prevented a large number of these brain injuries in young children."

The results also found that the youngest age group was at the highest risk for getting seriously injured in baseball. Most of the 15.3 per cent of injuries occurred in children under the age of 14, with 45 per cent of them in children under nine.

Ball and bat injuries were most common, with the majority of injuries caused because the players stood too close to the batter or bat and were not supervised by an adult.

"These results give us a very specific prevention message for kids under nine who play baseball: make helmets and supervision a mandatory," said Dr. Cusimano. "The younger the child, the more supervision they need when using things like bats and balls. Simple rules around not being close to the batter can be taught to children and adults."

Football and rugby accounted for 12.9 per cent 5.6 per cent of injuries respectively, and the majority of them were caused by tackling.

Basketball made up 11.6 per cent of injuries, mostly caused by player-to-player elbowing, which increased as players got older.

"There is a real opportunity for prevention here," Dr. Cusimano said. "Having educational programs, proper equipment, rules and other incentives that support a culture of safety in sports should be a mandate of parents, coaches, players, sports organizations, schools, sports sponsors, and other groups like governments."

Funding for the research was provided by the Canadian Institutes of Health Research and the Ontario Neurotrauma Foundation.

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Story Source:

The above story is reprinted from materials provided by St. Michael's Hospital, via EurekAlert!, a service of AAAS.

Note: Materials may be edited for content and length. For further information, please contact the source cited above.


Journal Reference:

  1. Michael D. Cusimano, Newton Cho, Khizer Amin, Mariam Shirazi, Steven R. McFaull, Minh T. Do, Matthew C. Wong, Kelly Russell. Mechanisms of Team-Sport-Related Brain Injuries in Children 5 to 19 Years Old: Opportunities for Prevention. PLoS ONE, 2013; 8 (3): e58868 DOI: 10.1371/journal.pone.0058868

Note: If no author is given, the source is cited instead.

Disclaimer: This article is not intended to provide medical advice, diagnosis or treatment. Views expressed here do not necessarily reflect those of ScienceDaily or its staff.

Source: http://feeds.sciencedaily.com/~r/sciencedaily/~3/3M3mmJkKrl8/130329125301.htm

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The Slice: Wheels are in motion for Realtor's new tool - Spokesman ...

Times being what they are, it?s a good idea to have a Plan?B.

I believe I have come up with mine: ?Ride By Bikes ? The Realtor?s?Friend.?

Allow me to?explain.

We all know that the Spokane area has its share of Crabby Appletons when it comes to hostility toward bicyclists. There?s no need to recite the list of?complaints.

But the truth is, most people have positive associations with bicycling. And the sight of seemingly normal individuals on bikes tends to be regarded as a gently upbeat indicator of our community?s?livability.

Anyway, just??


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Times being what they are, it?s a good idea to have a Plan?B.

I believe I have come up with mine: ?Ride By Bikes ? The Realtor?s?Friend.?

Allow me to?explain.

We all know that the Spokane area has its share of Crabby Appletons when it comes to hostility toward bicyclists. There?s no need to recite the list of?complaints.

But the truth is, most people have positive associations with bicycling. And the sight of seemingly normal individuals on bikes tends to be regarded as a gently upbeat indicator of our community?s?livability.

Anyway, just the other day, I was pedaling home from work when I passed what looked like a real estate agent emerging from a house-for-sale with a prospective?buyer.

The thought occurred to me that my presence was helping to make the neighborhood seem inviting. I could imagine the potential buyer thinking ?If that old guy feels OK about riding his bike here, this neighborhood must be pretty?snugsville.?

That?s when the light bulb went?on.

Why not schedule my ride-bys in advance with real estate agents? For a modest fee, of?course.

Agent: ?The couple looking at the house will arrive at 2. Can you be out there riding back and forth by?1:55??

Me: ?I?ll be there. Want me to wave and say?hello??

Agent: ?That would be?nice.?

Once Ride By Bikes is up and going, I can hire employees and offer a variety of packages tailored to the busy real estate professional?s exact?needs.

The Golden Years: A smiling elderly couple slowly pedals by, waving and calling out ?Welcome to the?neighborhood!?

The Happy Family: An attractive young couple ride by and all but quiver with a vibe that says ?We?re so fertile and in love, and it?s largely because we live on this wonderful?block!?

The Future Neighbor: A fit young man with a baby carrier attached to his bike rolls by and says ?You look like our kind of?people!?

The Pleasantville: A pair of bell-ringing little girls wearing princess helmets pedal past and wave. ?We promise to stay off your?lawn!?

And so on. Staging a home sale? Don?t just rely on baking bread. Call?today.

Today?s Slice question: How do you pronounce ?Moscow,? as in the Idaho?community?

Write The Slice at P. O. Box 2160, Spokane, WA 99210; call (509) 459-5470; email pault@spokesman.com. Some people start looking for an exit when someone starts a story ?There I?was??

Source: http://www.spokesman.com/stories/2013/mar/29/the-slice-wheels-are-in-motion-for-realtors-new/

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A rare spot of good news shines on BlackBerry

BlackBerry sold a million Z10 handsets in the fiscal quarter ending this March, pushing the Canadian company back in the black.?

By Matthew Shaer / March 28, 2013

People view the new Blackberry Z10 device at a Rogers store in Toronto in this Feb. 5, 2013, file photo.

Reuters

Enlarge

BlackBerry, the Canadian company formerly known as RIM, has long needed a little good news.?

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And today, that good news arrived, in the form of an earnings report indicating that BlackBerry is making money again. According to the earnings report, in the fiscal quarter ending in March, BlackBerry sold a million Z10 smartphones, good enough for an overall profit of 22 cents per share. The numbers beat analyst expectations and significantly helped brighten the prospects of BlackBerry, which recently released a new operating system, BlackBerry 10.?

Both the Z10 and BB10 have received generally positive reviews from critics.?

The OS, Wired UK noted recently, is "smooth and sophisticated as well as being very practical and easy to use once you get your head around the new way of doing things. It also has some attractive out-of-the-box security options for corporate users."?

So is the new earnings report an indication that BlackBerry is ascendent again? Well,?over at USA Today, Edward Baig urges a little equanimity. Yes, he agrees, the report is positive. But no, it's not exactly a game-changer.?

"BlackBerry's challenges haven't suddenly disappeared," Baig writes. "It has to convince you and me that its phone should get the nod over other hot new devices you'll soon be able to buy, including the highly-anticipated Samsung Galaxy S4, and the HTC One. You can also assume we will hear something new from Apple at some point ? something bigger, I suspect, then this week's news that there would finally be an iPhone 5 for T-Mobile."?

In related news,?Mike Lazaridis, a co-founder of RIM, has announced he will step down from the board of BlackBerry to concentrate on?quantum computing research, Bloomberg reports. In January of last year, Lazaridis?and?Jim Balsillie, then the co-CEOs of RIM, were replaced by Thorstein Heins, the former RIM chief operating officer.?

"I?ve been there for more than 29 years, it?s quite a career," Lazaridis told Bloomberg this week. "It?s?now time to move on to my next venture."

For?more tech news, follow us on?Twitter @venturenaut.

Source: http://rss.csmonitor.com/~r/feeds/csm/~3/AxqIk66heAI/A-rare-spot-of-good-news-shines-on-BlackBerry

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Razer Edge Pro review: can a tablet double as a gaming PC?

Razer Edge Pro review can a tablet double as a gaming PC

Portable gaming isn't what it once was. Sure, you can still snag a handheld device from Sony or Nintendo, but today's video game industry is far more diverse. Gamers on the go have no shortage of hardware to pick from: tablets, smartphones, gaming laptops and purpose-built handhelds are redefining what a mobile gaming platform is. Razer CEO Min-Liang Tan must have felt the winds of change blowing his way when he cooked up Project Fiona, now known as the Razer Edge. The company's marketing material frames the curious device as an all-in-one gaming arsenal; it's a tablet, says the product page, as well as a PC and console. Above all, it's modular, a souped-up tablet with a small collection of docks and cradles designed to scratch your gaming itch from all angles. All told, Razer calls it the most powerful tablet in the world. Kitted out with the specs of a mid-range gaming laptop, it may very well be that -- but we couldn't let the proclamation pass without giving it the once-over ourselves.

Hardware

At first glance, the Edge looks strikingly familiar, with its 10.1-inch screen and thick, generic bezel. With the exception of two indentations centered on the device's north and south edges, Razer took almost no liberties with the dull standard of tablet design. The result is boring, but functional. Thankfully, the Edge's aluminum backside shows a little more personality, borrowing a subtly ridged design profile from the Razer Blade laptop. A pair of tiny humps line the port and starboard sides of the backplate's horizontal expanse, endowing the system with a tactile anchor point and some much-needed visual flare. Decorated with a backlit Razer logo, the plate gently curves into the device's outer frame, smoothly fitting the user's palm without digging in.

The Edge chassis' forgiving shape may leave your hands unmarred, but fatigue is a real issue -- there are limits to how long one can hold a 2.1-pound tablet aloft. Shoppers pitting Razer's slate against the Surface Pro should note that it's larger all around, at 10.9 x 7 x 0.8 inches. Heavy, to be sure, but at least its specs match or best the Surface at every turn: 4GB to 8GB of DDR3 RAM, up to 256GB of solid-stage storage, an Intel Core i5 or i7 CPU and discrete NVIDIA graphics. The only area where Microsoft still reigns supreme is in display quality: the Edge maxes out at 1,366 x 768, while the Pro comes stocked with a 1,920 x 1,080 panel. More on that shortly, but for now, let's finish our hardware tour.

Razer Edge Pro review can a tablet double as a gaming PC

The tablet's bottom edge features a 40-pin connector flanked by stereo speakers and two peg holes, used to lock the Edge into its dock and controller accessories. These pegs are mirrored by a pair of divots on the device's top edge, accompanied by a Razer-green USB 3.0 port, a 3.5mm audio jack, volume controls and an LED-equipped power button. There's also a pair of keys to lock automatic screen rotation and activate Windows 8's software keyboard. The latter came in extremely handy, as we found that that some games routinely activate the Windows 8 virtual keyboard by mistake. The Edge's backplate features two large vents north of the company logo, while the front is decorated with only a Windows button, a pair of array microphones and a 2MP camera. All in all, a very well-built piece of hardware, if a bit on the heavy side.

Etc.


Unfortunately, this review is missing a major component to the Edge's family of products: the keyboard dock. It's odd to think that the Edge is launching without the kind of accessory sold with every other Windows 8 tablet, but here we are. Razer says the keyboard is due out sometime in Q3, for an undetermined price. We can't say how it will fare when it arrives, or guess at how much it might cost, but we can say we sorely miss it now. All other things considered, the Razer Edge is very much a PC, and installing games, managing data and working from the device without a proper keyboard was a troublesome, uncomfortable affair. Without this missing accessory, the Edge felt incomplete. We look forward to revisiting the device once it's fully equipped.

Display, sound and camera

Razer Edge Pro review not quite the ultimate gaming machine

Earlier, we pinned the Edge's 1,366 x 768 IPS display as one of its technical shortcomings, particularly compared to the Surface Pro. As dazzling as the Surface Pro's 1,920 x 1,080 display may have looked, though, its resolution outpaced its panel size, forcing us to bounce between two different text-scaling configurations depending on how we were using the tablet. The Edge's smaller panel offers no such frustrations, retaining a 1:1 pixel ratio in its default configuration. No scaling, no tweaking, no trouble. It's also possible that the lower-fidelity display was selected to limit the demand on the GPU and improve game performance. Either way, the smaller panel seems to be working in the device's favor, and it looks quite good, with strong colors, pure whites and deep blacks. Not amazing, but good. We'd go as far as to say that it's Razer's best display, though, outperforming the Razer Blade's higher-resolution panel in both contrast and color quality. At worst, the screen's viewing angles are spoiled a little by the screen's glossy finish -- it doesn't matter how crisp an image is if it's surrounded by unwanted reflections.

We don't expect a lot out of tablet speakers -- just loud, clear and undistorted noise of our choosing. Luckily, the Edge sounds just about right. The tablet's stereo speakers may reside on its bottom ridge, but the sound they produce resonates throughout the entire device, pouring out of its air vents as if by design. It may not be the highest-fidelity sound, but it's balanced with very little distortion. The Edge's speakers are well-suited to a single user, or even a small group crowding around the screen. Gamers craving a more robust audio experience will have to find a suitable headset, or else pipe audio out through the tablet's docking station, which supports Dolby Home Theater 7.1.

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

The pinhole, 2MP webcam is good enough for Skype, but little else. It produces grainy, muddled images, and video captured using Windows 8's camera app stutters and lags, regardless of resolution (from 320 x 240 to 1,920 x 1,200). Third-party programs fared better, but still failed to capture smooth video at higher resolutions. Anything above 640 x 480 was a jittery mess.

Gamepad

We typically judge gaming machines by their performance -- framerates, benchmarks and the like. Razer's Edge sidesteps our usual approach, as it eschews traditional input methods. No keyboard, no trackpad and no easy way to save the proverbial princess -- at least not with the Edge alone. Most PC games demand more input than mere touch, although there are exceptions. Civilization V, for instance, offers a control scheme built specifically for touchscreens, and point-and-click adventure titles like Back to the Future: The Game flawlessly bend to the will of a well-placed finger. Unfortunately, not all cursor-controlled games are equal: The Sims 3 and XCOM: Enemy Unknown can both be managed with the Edge's touchscreen, but the experience is awkward, frustrating and generally not worth the effort. As a standalone tablet, the Edge is powerful -- but it's not a capable gaming device.

To be fair, the Edge was never meant to stand on its own -- the product's first public prototype, Project Fiona, featured two handlebar controllers grafted directly onto its frame. Cost concerns and customer demand eventually pried the gnarly gamepad from the tablet's chassis, creating a modular powerhouse with the option of becoming a gaming rig. Gamers who take that road will find it tough on the wallet: Razer's gamepad attachment costs a staggering $250, a full one-fourth of the base tablet's purchase price. Shocked? You shouldn't be. Razer's made a habit of offering expensive toys. It promises its customers an excellent experience, not fantastic savings. If your bank balance can take the hit, you'll find the Edge's controller accessory does at least live up to such claims.

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

The Edge fits snugly into the gamepad's milled-aluminum frame, secured by a spring-loaded mechanism on the accessory's bottom ridge. A pass-through data port sits below the spring and the two flanking release tabs. On the top, two plastic portals grant access to the device's USB and audio ports. The tablet's native power, volume, keyboard and lock toggles are replicated here too, ensuring that no manner of control is lost by switching the slate into "game mode." Behind the tablet, two rubberized springs push off of the cradle's backplate, providing a cushion for the Edge's aluminum back and presumably preventing installation scuffs, too. So it's expensive, yes, but clearly well-thought-out.

The attention to detail carries over to the game controls, too. Shooting off the tablet's sides like a pair of PlayStation Move wands, the gamepad's handlebars tout the standard array of console toggles: a d-pad on the left and X, Y, A and B buttons on the right. Each button channels Razer's experience building Xbox 360 controllers; firm, but with enough spring to respond with a satisfying pop. The directional buttons are top-notch as well, aping the design aesthetics of Razer's Sabertooth gamepad while giving the PS3's island-style d-pad a run for its money. Each grip also has a thumbstick, two shoulder buttons, a start / select toggle and a trigger, which bests the standard gamepad layout by two buttons overall. Finally, the controller is home to the Edge's extended battery pack, which promises users an extra eight hours of casual use and up to two hours of gameplay.

The oversized cradle aims to lend the Edge the countenance of a mobile game console, and once the setup is finally put together and a game is running, it does a passable job. The tablet feels like it belongs in the accessory, which in turn feels right in the user's hand. The quality of the hardware sells the experience, and it's a good experience. Like everything though, the gamepad has its faults. Weighing in at almost two pounds, it nearly doubles the heft of the device, adding to our earlier fatigue concerns. It's fairly large, too, making it unwieldy when not in use. We pity the fool who elects to take all this on a cross-country flight -- carry-on space is limited as is.

Docking station

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

Despite PC gamers' tendency to lord their rigs' graphical superiority over console users, it's hard to deny the simple joy of slouching lazily in front of a massive HDTV. Sadly, dragging PC rigs out to the living room is no easy proposition -- even if you manage to rustle up the right cables and find an unobtrusive place in your entertainment center for a PC tower, the couch is no place for a keyboard and mouse. The solution? The Edge -- or at least that's what Razer would have you believe. The tablet's docking station is the cornerstone of what the company refers to as "home console mode," which boils down to the combined efforts of an HDMI-equipped cradle and the Edge's Razer Launcher software. Physically, the $100 dock is pretty simple: a groove for the tablet on the front, and a line of connectivity options in the back. Three USB 2.0 ports, an HDMI-out plug, audio out, audio in and a power connector race across the cradle's rear, running left to right. Simply add power, TV out and your favorite Xinput compatible gamepad, and you're ready to go.

Dropping the tablet into the dock is one of the easiest PC-to-TV setups we've ever used. The cradle automatically configures the new display as the Edge's primary, avoiding the fuss of manually tweaking the display settings in Windows. Activating the Razer Launcher software completes the experience, replacing the tablet's regular desktop with a gamepad-friendly user interface.

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

It's from here that Razer hopes you'll launch your PC games, potentially sidestepping the typical headache of playing computer games on the TV. It puts forth a valiant effort, offering to automatically launch when Windows boots, and giving the users the option to immediately return to the launcher after closing a game. Give it the ideal conditions, and you're in pseudo-console heaven: DRM-free games with excellent gamepad support launch with nary a complaint, and immediately drop the user right back into Razer's fake ecosystem after termination. Unfortunately, pop-up dialogs, game-specific launchers, Steam notifications and Origin's browser-based matchmaking system (Battlefield 3) left us reaching for our mouse far more often than we would have liked. Worse still, the launcher would occasionally butt heads with other programs, kicking us back into the Razer Launcher before our game of choice finished booting. Sometimes, the launcher dropped us on the Windows desktop, waiting endlessly for a game that would never start.

Frustrated, we turned our attention to Steam's Big Picture mode, which we had configured to be launchable via Razer's setup. Here, we fared a little better -- Valve's 10-foot UI faced less adversity launching games from its own well-policed ecosystem. The experience benefits from Valve's history as a content provider and a game developer, enjoying an attention to detail that goes deeper than the Big Picture front-end. Team Fortress 2, for instance, took notice of the situation, prompting us for preferences. "I noticed you are running under Big Picture," it says. "Would you like to enable game controller support?" Yes, absolutely. Sadly, not even the polished potential of Valve's Steambox interface could overcome the invasive nature of Windows errors, DRM and game-specific launchers. "GSGameExe.exe has stopped working," protested one gamepad-arresting dialog. Sigh. Where's that mouse again?

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

The limited input you'll get on a traditional console gamepad simply fails to meet the needs of a PC, no matter how hard it tries to emulate a console. In the Edge's pseudo-portable mode, the odd game launcher or errant virtual keyboard could be dismissed with a quick tap of the touchscreen, but managing these missteps in "console mode," is a less trivial matter. The ease with which the Edge connects to the home theater is a huge step in the right direction, but it won't free you from the necessity of a mouse and keyboard. That said, there's plenty of room on the dock's backside for the essentials. A wireless keyboard, a couch mouse and our gamepad left us well prepared to handle the occasional stutter.

Performance and battery life

Razer Edge Pro review can a tablet double as a gaming PC

So you've picked your accessories, tussled with Razer's launcher and convinced yourself you're too tough to suffer from tablet-arm fatigue. That leaves just one question: what can you actually play? Quite a lot, as it turns out. Razer's top-of-the line Edge Pro (the model we tested) features a 1.9GHz (2.0GHz with Turbo boost) Intel Core i7-2517U processor, 8GB of DDR3 RAM and an NVIDIA GT640M LE GPU. In game, that translated to playable framerates at medium to high settings, at least for most titles. The two exceptions weren't at all surprising: both Crysis 3 and the The Witcher 2 have reputations for pushing hardware to its limits, and neither ran particularly well on the Edge.

At the tablet's native 1,366 x 768 resolution, these games eked out a middling 25 fps, failing to maintain an average above 30 until they were scaled down to 1,280 x 600. Crysis 3 bore the resolution hit well enough, but the loss of fidelity turned The Witcher 2 into a muddled mess. The rest of our library fared better: Skyrim and Black Ops II each bounced between 30 and 60 fps on high settings, depending on how much action was on screen, and both Battlefield 3 and Far Cry 3 managed respectable framerates on medium settings. Some games didn't require tweaking at all. Dishonored scored a firm 60 fps on high, and Team Fortress 2 averaged 65, regularly pushing 100 fps in enclosed spaces, Then again, TF2 runs well on everything. The Edge struggled with a few high-end games, but there wasn't a single title we threw at it that wouldn't play smoothly with reasonable adjustment.

PCMark7 PCMark Vantage 3DMark06 3DMark11 ATTO (top disk speeds)
Razer Edge Pro (1.9GHz Core i7-3517U, NVIDIA GT640M LE 2GB) 4,949 13,536 10,260

E2507 / P1576

409 MB/s (reads); 496 MB/s (writes)
Acer Aspire Timeline Ultra M5 (1.7GHz Intel Core i5-3317U, NVIDIA GeForce GT640M LE 1GB) N/A 7,395 9,821

N/A

N/A
Acer Aspire Timeline Ultra M3 (1.7GHz Intel Core i7 2637M, NVIDIA GeForce GT 640M 1GB) N/A 11,545 2,763

N/A

N/A
Dell XPS 12 (1.7GHz Core i5-3317U, Intel HD 4000) 4,673 N/A 4,520

N/A

516 MB/s (reads); 263 MB/s (writes)
Acer Iconia W700 (1.7GHz Core i5-3317U, Intel HD 4000) 4,580 N/A 3,548 E518 / P506 542 MB/s (reads); 524 MB/s (writes)
Microsoft Surface Pro (1.7GHz Core i5-3317U, Intel HD 4000) 4,673 N/A 3,811 E1,019 / P552 526 MB/s (reads); 201 MB/s (writes)

The Edge doesn't slouch as a standard Windows 8 tablet, either. We flicked our way through Microsoft's collection of Modern UI apps at breakneck speeds, enjoying every bit of processing power that Intel's Ivy Bridge chipset affords. The Windows desktop shrugged off our attempts to make it stutter as well, though managing the traditional computing environment was a bit off-putting without the benefit of a companion keyboard dock.

A slew of synthetic tests confirmed our first impressions: the Edge handily beat its contemporaries by several hundred points in PCMark 7, and crushed the competition in various 3D benchmarks, thanks in no small part to that dedicated GPU. Its 3DMark 06 and 11 scores fall more in line with a gaming laptop than a typical Windows tablet, but it won't outgun a proper gaming rig. The original Razer Blade still has it beat by about 1,200 points. The only component outclassed by other Windows 8 tablets appears to be the Edge's 256GB SSD, which fell short of the Acer Iconia W700's ATTO benchmarks. In practice, it seemed more than speedy enough to us, booting up in five to seven seconds, and waking from sleep in less than four. The Edge was never too hot to hold when using regular applications, but did heat up when playing high-end games. Still, we didn't get burned, and the gamepad accessory kept this heat an an arm's length.

Battery Life

Razer Edge Pro 3:40 / 6:30 (extended battery)
Acer Iconia W700 7:13
Samsung Series 9 (13-inch, 2012) 7:02
MacBook Air (13-inch, 2012) 6:34 (OS X) / 4:28 (Windows)
Dell XPS 14 6:18
Sony VAIO T13 5:39
Lenovo IdeaPad Yoga 13 5:32
Dell XPS 12 5:30
Samsung Series 5 UltraTouch 5:23
ASUS Zenbook Prime UX31A Touch 5:15
ASUS Zenbook Prime UX51Vz 5:15
Toshiba Satellite U845W 5:13
Toshiba Satellite U845 5:12
Acer Aspire Timeline Ultra M3 5:11
Toshiba Satellite U925t 5:10
Samsung ATIV Smart PC Pro 5:07
Lenovo ThinkPad X1 Carbon 5:07
Acer Aspire Timeline Ultra M5 5:05
Lenovo ThinkPad X1 Carbon Touch 5:00
Sony VAIO Duo 11 4:47
Acer Aspire S5 4:35
ASUS Zenbook Prime UX21A 4:19
Acer Aspire S7 (13-inch) 4:18
Acer Aspire S3 4:11
Lenovo ThinkPad Twist 4:09
HP Spectre XT TouchSmart 4:00
Vizio Thin + Light (14-inch, 2012) 3:57
ASUS TAICHI 21 3:54
Microsoft Surface Pro 3:46

Ever since Razer announced the Fiona project, battery life has been a subject of avoidance. We can see why. Engadget's standard battery test ran the Edge to exhaustion in three hours and 40 minutes. This roughly matches the Surface Pro, but it still ranks far behind the Iconia W700, which houses a similar processor and a smaller battery. Worse still, the self-proclaimed gaming tablet only survived one hour and seven minutes of untethered gameplay before calling it quits. We gave the device another chance at our benchmarks after installing an extended battery pack (sold separately for $69), and indeed, it lasted through six and a half hours of video playback. Still, we found only limited improvement on the gaming front: it managed just one hour and 46 minutes of high-performance gameplay.

Software

DNP  The Razer Edge gaming tablet not the Steambox you're looking for

Although Razer's still new to the PC business, it knows better than to install any bloatware. Razer PCs come with no pre-installed software, no anti-virus trials and no unnecessary garbage to slow the system down. Really, it's a thing of beauty, and we couldn't be more pleased to see the Edge continue the trend. That said, there is one new piece of code lurking on the tablet's solid-state drive: the aforementioned Razer Launcher. Although the program's primary purpose is to uphold the Edge's console facade, it also offers a small selection of capture tools, allowing users to record video, snap screenshots and view in-game framerates with the tap of a hotkey. It also features a "game boost" processes manger, which promises to disable select (and unnecessary) Windows processes to bolster game performance. As we mentioned above, it has its hiccups and quirks, but with a few updates, it could prove to be a very useful launcher indeed.

Configuration options and the competition

If you're truly looking for a Windows 8 tablet that also happens to be a capable gaming machine, your journey starts and ends with the Edge.
The Razer Edge is offered with two base configurations, the 1.7GHz Intel Core i5-3317U Razer Edge and the 1.9GHz Intel Core i7-3517U Razer Edge Pro. Buyers interested in the lower-end model are looking at a single build: 4GB of DDR3 RAM and a 64GB SSD priced at a cool $999. No fuss, no muss, no options. The Razer Pro, on the other hand, comes with either 128 or 256GB of storage, which ring up at $1,300 and $1,450, respectively. The rest of the tablet's specifications are nearly identical: the same screen, the same 5,600mAh battery and the same terrible webcam. Look carefully, however, and you might find a small, but notable difference: while both units boast NVIDIA's GT 640M LE as their graphical powerhouse, the Pro model's GPU packs twice as much video RAM. Performance-minded gamers should consider their investments carefully.

Sizing up the competition is a little more challenging. If you're truly looking for a Windows 8 tablet that also happens to be a capable gaming machine, your journey starts and ends with the Edge, at least for now. If you're in the market for a top-of-the-line slab with a powerful processor, however, you've got options. Power junkies dead set on that Core i7 CPU can find the same chip in the Dell XPS 12 and Sony VAIO Duo 11, though we wouldn't recommend the latter. You'd likely be better off targeting the Samsung ATIV Smart PC Pro or Microsoft's own Surface, both handily matching the i5 Edge in specification (save GPU) while offering a leg up for the productivity-minded. We're also intrigued by Lenovo's ThinkPad Helix, which promises i7 internals and quite a bit more longevity than Razer's kit -- up to 10 hours. Of course, if you've already taken Razer's gaming bait, these hooks simply won't hold.

Wrap-up

Razer Edge Pro review can a tablet double as a gaming PC

All told, Razer can get away with calling the Edge the world's most powerful tablet, at least for now. The company's claim to a mobile and home gaming console, however, falls flat. With only two hours of usable battery life in a best-case scenario, the Edge fails to meet the needs of a mobile gaming device, and the inherent problems of using Windows 8 on a television screen keep it from stealing the console crown. Gamers looking for the perfect Steambox will likely want to wait for something a bit smoother, but PC enthusiasts looking for a well-built and intriguing toy will find the Edge an enjoyable, if expensive, distraction. As for us? We're hoping Razer takes the tablet down the same road as its Blade line of laptops: regular updates with significant price and spec improvements. Here's to the next generation of Windows 8 gaming tablets.

Source: http://www.engadget.com/2013/03/28/razer-edge-review/

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Friday, March 29, 2013

Why the biblical epic is back in Hollywood ? especially on cable (+video)

After decades of slim pickings for faith-based programming, Hollywood and cable channels are turning back to biblical and religious themes, and, notably, big audiences.

By Gloria Goodale,?Staff writer / March 27, 2013

This publicity image shows Diogo Morcaldo as Jesus, right, in a scene from "The Bible," on History Channel. After a hiatus, religion is back on cable television and on the big screen.

AP Photo/History, Joe Alblas

Enlarge

From a new six-hour ?Jesus of Nazareth? to History Channel's 10-hour epic "The Bible" and GSN?s popular ?The American Bible Challenge? ? not to mention Amish, Jewish, and Mormon-themed scripted and unscripted shows ? the TV landscape is?suffused with heavenly programming.

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Add a gaggle of Bible-based feature films headed to the local cineplexes in the near future, and it?s pretty clear that Hollywood has gone and got religion in a pretty serious way, say industry insiders as well as media and religion experts.

This is both a shift from recent trends and a return to earlier days in Tinsel Town.?Hollywood certainly had a history of Biblical epics stretching for decades, from Cecil B. DeMille's ?The Ten Commandments" (1923) to Franco Zefferelli?s ?Jesus of Nazareth? (1977).?But religion had fallen out of fashion in more recent decades, especially on broadcast television. Now it's back, primarily on cable, as well as in film.

The industry has become increasingly vocal in support of progressive causes, says Ben Bogardus, journalism professor at Quinnipiac University in Hamden, Conn. This has led to an "echo chamber? in which the teams in the writer?s rooms for popular sitcoms and dramas only hear their own views reinforced by like-minded colleagues.

With writers wanting to push the envelope on progressive issues and seeing religious groups as tending to oppose such ideas, he says, what developed was a??very insular attitude about religion in many parts of the entertainment industry.?

Hollywood?s big epiphany about the importance of the religious segment of the viewing audience came in 2004, when Mel Gibson?s independently made ?Passion of the Christ? stunned the industry with its nearly half-billion-dollar box office worldwide.

?There is a big community of people who want to watch shows that respect their commitment and faith,? says Paul Lauer, CEO of Motive Entertainment in Santa Monica, who marketed ?Passion.?

After "Passion," studios tried to ramp up their faith-based offerings, with mixed results. Studios created faith-based divisions and hired scholars and archeologists. But New Line Cinema's epic "The Nativity Story" (2006) fell flat at the box office. Studios were chastened.

Still, Hollywood has many churchgoers in its midst who have kept a low profile over the years, says Mr. Lauer, ?What has changed is they are coming out of the closet and making their presence felt, as the industry has expressed more interest in reaching that audience.?

Faith-based programming has been more successful on cable television, where costs are lower and producers are constantly trolling for new ideas. ?Like most television forms, faith-based productions cycle in and out of popularity just like variety, comedy, and drama. They can also be evergreens ? in April of 2012, 'The Ten Commandments' won the evening for ABC playing for the umpteenth time during the Easter/Passover season,? points out Allen Sabinson, dean of Drexel University?s Antoinette Westphal College of Media Arts & Design, via e-mail.

?From a business point of view, these often expensive productions can be financed with partners from across the world contributing to the production costs in return for broadcast rights in their own territories. These are stories that play across borders and continents,? he says.

As for what?s behind this latest wave, Mr. Sabinson suggests that the current social and political climate has primed the pump for inspirational programming. ?Their renewed popularity is related in part to the fact that there are so many problems in the world today, and these timeless stories provide some comfort and relief from the daily headlines on war, disasters, and economic troubles,? he says.

The surge in faith-based programming finding an audience is no surprise, agrees Julie Byrne, an expert in media and religion at Hofstra University in Hempstead, N.Y. ?Religion is one of the most distinctive aspects of the American identity,? she says.

?Faith and God are largely pass? in most European countries,? she adds, but it is still a very active force in American life. She points to the 2008 PEW Religious Landscape Survey that found 85 percent of Americans self-identify as Christian. ?If you add to that figure additional people who might believe in God but are not necessarily Christian or any other specific religion, you have a large media-consuming population ready for shows that speak to their interests.?

Audiences should have no illusions about the financial motivation behind this surge, suggests Wil Gafney, a professor at Lutheran Theological Seminary in Philadelphia.

"It is no accident that the History Channel 'Bible' series is accompanied by a massive marketing campaign, includes Bible study guides and a follow-up novel,? she points out, adding, ?it is also the case that studios copy each other when they think one or another has an idea that is likely to sell.?

Source: http://rss.csmonitor.com/~r/feeds/csm/~3/Y1MIfQ80FqE/Why-the-biblical-epic-is-back-in-Hollywood-especially-on-cable-video

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Surprise: Europe's King Now Has Nearly As Many Daily Users As Zynga

zacconiAround four years ago, Riccardo Zacconi said he was close to selling King, the arcade gaming company that he had co-founded and bootstrapped six years earlier. The company, which has a destination site at King.com, had lost about 45 percent of its traffic as one of its biggest partners Yahoo! Games cut back. Facebook, the next big platform King was eyeing, had started to curb the cheap virality that fueled the rise of Zynga. But after two big pivots onto the Facebook platform and then iOS, King has staged a revival. Today, the company has the #1 grossing game in the U.S. on iOS, and possibly in the world. The company said this week that it has 50 million daily active players, which is just shy of the 54 million daily actives Zynga reported last quarter. About 49 million of their monthly actives are playing King games on mobile phones and tablets. “Zynga’s competitive advantage in the past was the size of their network and I think we’ve closed the gap,” Zacconi said. Because of that big shift, they’re dropping the “.com” from their company’s name. So it’s King, not King.com. Unlike many competitors that jump on new platforms right away, King has been cautious. The company only started launching mobile titles last fall with Bubble Witch Saga and Candy Crush Saga. They only came to Facebook in early 2011 — when many other companies started putting the platform on the backburner. Zacconi said that the success of their hit mobile game Candy Crush Saga took him by surprise. “You read the stats in reports from companies like IDC. But when you experience it, it’s mind-blowing,” he said. A little more than 24 million people play the company’s mobile games every day. He says that Candy Crush is played by 1.3 million people a day in Hong Kong. That’s almost 20 percent of the city’s entire population. The reason the King has been able to be late to market and still do well has to do with the building blocks it has laid out over the last 10 years. King has a portfolio of about 150 games on its destination site, which operates like a lab for titles it can later bring to Facebook and mobile phones. They test out titles with their “hardcore casual” group of gamers on King.com, who play about five to six hours a day. The

Source: http://feedproxy.google.com/~r/Techcrunch/~3/1ono3KYqU2Y/

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Thursday, March 28, 2013

Heat's winning streak ends at 27 in Chicago

CHICAGO (AP) ? The streak is over. The big prize is still out there.

That's what mattered most to LeBron James and the Miami Heat.

The Heat's bid for NBA history ended Wednesday night when their 27-game winning streak was snapped by the Chicago Bulls 101-97, setting off a raucous celebration inside United Center. Miami finished six shy of the 33-game record held by the 1971-72 Los Angeles Lakers.

With 11 games remaining, there's no time for Miami to take another shot at the record. A big run in the postseason would seem to be a sure bet.

After all, that's what it's about for the Heat. It's been that way ever since James and Chris Bosh joined Dwyane Wade in Miami in the summer of 2010.

They delivered last season, capturing a championship, and are eyeing a repeat.

The record? It would have been a bonus.

What stood out about the streak?

"I just think the way we compete," James said. "How we are on and off the floor. ... Ultimately, we want to win the NBA championship."

The streak that began on Super Bowl Sunday, Feb. 3, came to an end despite his best efforts.

James tried to spur yet another comeback in the final minutes, getting mad after a rough foul. But the reigning MVP could never get the defending champions even, much less ahead, down the stretch.

Luol Deng scored 28 points, Carlos Boozer added 21 points and 17 rebounds, and the Bulls brought the Heat's run to a screeching halt.

Miami's superstar did all he could to keep it going, scoring 32 points and even collecting a flagrant foul during a physical final few minutes.

"We haven't had a chance to really have a moment to know what we just did," James said. "We had a moment, just very fortunate, very humbling and blessed to be part of this team and be part of a streak like that."

The Heat hadn't lost since the Pacers beat them in Indianapolis on Feb. 1. But after grinding out some close wins lately, including a rally from 27 down in Cleveland, no one counted them out until the final buzzer.

For the better part of two months, they were the NBA's comeback kings. They erased seven double-digit deficits during the streak. They found themselves trailing in the fourth quarter 11 times, and won them all.

Not Wednesday.

"We understand, probably more so later on in our careers, the significance of that. And then that was it," Heat coach Erik Spoelstra said. "We took that moment to acknowledge it, to acknowledge each other, that experience, but it was never about the streak. We have a bigger goal, but also right now, it's about 'Are we getting better?'"

They walked off the floor stoically, not exchanging handshakes or pleasantries with the Bulls. James slapped high-fives with a couple teammates and coaches, then glared at a fan who touched his head as he walked toward the tunnel leading to the visitors' locker room.

James was frustrated on the court at times, and showed more of the same in the locker room afterward with regard to how he's officiated.

He cited two instances from Wednesday ? a play in which Kirk Hinrich took him down with two hands in the first quarter, and Taj Gibson appearing to hit him around his neck with about 4 minutes remaining ? where he thought the contact was excessive. Referees reviewed the Gibson hit, but did not award a flagrant foul. So, seconds later, James tried to barrel through Carlos Boozer on a screen, and got called for a Flagrant 1 himself.

"Those are not basketball plays and it's been happening all year," James said. "I've been able to keep my cool and try to tell Spo, 'Let's not worry about it too much,' but it is getting to me a little bit."

The Bulls, meanwhile, whooped and slapped hands with anyone they could reach after clinching a playoff berth.

"It's a five-second moment of reflection before we move on to the rest of the season," Wade said. "In here, it didn't feel like we were on this amazing streak."

What a run it was, though.

It will go down as the second-longest winning streak in the history of American major pro sports. And some of those Lakers believed their time would pass as Miami's streak rolled along, with Jerry West among those saying that he believed the reigning champions had a real shot at pulling it off.

The streak began in Toronto, a day when Heat players were mildly annoyed about having to miss the NFL title game. When San Francisco and Baltimore were to be playing, the Heat were to be flying home for a game the following night.

So team officials team changed course, as a surprise.

Miami beat the Raptors that afternoon, then stayed in the city several more hours to watch the Super Bowl together, an event highlighted by Shane Battier giving an unplanned speech about appreciating little moments as a team.

For whatever reason, the Heat were unbeatable for nearly the next two months.

And they won games in a number of different ways.

They blew out good teams like the Los Angeles Clippers, Oklahoma City Thunder and the Bulls, then inexplicably struggled with lottery-bound Cleveland, Detroit, Sacramento, Charlotte and Orlando. They rallied from 13 points down in the final 8 minutes to beat Boston, from a 27-point, third-quarter hole at Cleveland, and from 11-point deficits against Detroit and Charlotte ? all those coming in a seven-day span, no less.

"There are several teams that can do it," Pistons guard Jose Calderon said, when asked what it would take for someone to beat Miami. "It's difficult to maintain this concentration every day. It will likely take everyone to have a bad day."

Even when those bad days happened, the Heat found ways to win.

A layup by James with 3.2 seconds left against Orlando. Double-overtime against Sacramento. Huge comebacks. Whatever it took.

There were times when even the Heat themselves didn't know how long the streak was. Because it was interrupted by the All-Star break, Spoelstra was surprised when a staff member said something about Miami having won nine in a row. When it was at 24 games, Wade made a reference to "23, 24, whatever it is."

They insisted they did not care about it, whatever the number was.

Heat President Pat Riley played for the Lakers team that won 33 in a row, and remained silent throughout Miami's streak, mainly because he rarely gives interviews these days but more so because the official team stance was that it simply did not matter. This season is championship-or-bust for Miami, where nothing else other than raising yet another Larry O'Brien Trophy will satisfy.

Still, the streak will go down as the story of the regular season.

"It was more important to everybody else than it was to us," Chris Bosh said. "We never cared too much about talking about it. It wasn't a subject of conversation until (others mentioned it)."

When it started, Miami was 5? games behind San Antonio for the overall NBA lead, only a half-game ahead of New York in the Eastern Conference race, held just a four-game edge over Atlanta in the Southeast Division and were the league's ninth-best road team in terms of winning percentage.

Funny what two months or so without losing can do.

The Heat now sit atop the overall NBA standings, having gained 12 games over New York in the East entering Wednesday, put away the Hawks for good several weeks ago and become, by far, the league's best road team. And with the streak over, all that's left is getting ready for the postseason.

"When you look at what they've done, to be the defending world champions and to have a winning streak like that knowing that everyone's chasing you, credit them," Bulls coach Tom Thibodeau said. "I think you can learn from them."

The Heat trailed by as many as 13 in the first half, took the lead while outscoring Chicago 22-14 in the third quarter and were within two early in the fourth after a basket by Wade.

That's when Deng answered with a 3-pointer from the wing and Kirk Hinrich brought the crowd to its feet with a floater. Then, after a layup by James, Deng nailed a 3 to make it 83-75 with just over six minutes left.

It got testy after that. James did all he could to keep the streak going, taking enough hard hits that even his headband was dislodged, and finished with seven rebounds.

Bosh scored 21. Wade added 18 points after a sore right knee sidelined him for victories over Charlotte and Orlando, but the Heat fell to a team that continues to give them fits even though Derrick Rose has been sidelined all year.

Deng came up big, burying four 3-pointers. He also had seven rebounds and five assists.

Boozer was a force inside. Jimmy Butler provided a spark with 17 points and the Bulls stopped Miami even though they were missing Joakim Noah (right foot), Marco Belinelli (abdominal strain) and Richard Hamilton (lower back).

"It says we have a good team," Gibson said. "It's all about what we think in the locker room. A lot of people kind of write us off every other day, but we just stick to our principles and do what we have to do."

For the Heat, luck simply ran out after recent wins in which they rallied after trailing Boston by 17, Cleveland by 27, and Detroit and Charlotte by 11 each. They were also tied with Orlando late in the third quarter before pulling away, and when Battier nailed a 3 with 4:30 left in the third, it looked like they just might pull this one out, too.

They were leading 59-58 after that shot, and they were up by two before Boozer converted a three-point play off a neat bounce pass from Gibson in the closing seconds to send Chicago into the fourth quarter with a 69-68 lead.

But they came up short down the stretch, fans chanting "End of streak! End of streak!" in the closing minute.

"We were much more competitive in the second half. It became make or miss in the fourth quarter, and we couldn't get the necessary stops we needed to," Spoelstra said. "In the last handful of games, those shots were going down and maybe that masked a few things going down the stretch."

There was a rumor that Rose would make his long-awaited return from a knee injury after rapper Waka Flocka Flame posted on Twitter, "Word is D.Rose back." The two are fans of each other, but the superstar point guard squashed it at the morning shootaround, with two words ? "Not tonight."

Rose actually sounded more like someone who will sit out the entire season, saying his recovery is "in God's hands." He hasn't played since he tore the anterior cruciate ligament in his left knee in last year's playoff opener against Philadelphia, sending the top-seeded Bulls to a first-round exit, and his comeback has become an ongoing soap opera.

The Bulls were the biggest threat to Miami in the Eastern Conference the past two years, but without their superstar, they're just part of the pack.

Even so, no one has given the Heat more trouble since James and Bosh united with Wade in 2010. They had split 14 games leading up to this one, with Chicago winning at Miami in early January and the Heat returning the favor at the United Center last month.

"All in all, it's been a great one," Bosh said. "We still have a lot of work to do. The streak wasn't important to us. What's important to us is winning the title. That's what we work on. That's what we're here for."

NOTES: Miami had won 13 straight on the road and fell one shy of the club record. ... Thibodeau said Noah was improving but wasn't ready to return. ... Tom Boerwinkle, the former Bulls center who had a franchise-record 37 rebounds in a 1970 game against the Phoenix Suns, died Tuesday. He was 67. Boerwinkle played 10 seasons with the Bulls from 1968-69 to 1977-78 and also worked as an analyst on the team's radio broadcasts from 1991-94.

Source: http://news.yahoo.com/heats-winning-streak-ends-27-chicago-025709118--spt.html

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Deal of the Day The March 28 ShopAndroid.com Deal of the Day is the Qmadix Metalix Snap-On Cover for Samsung Galaxy S3. The Metalix Snap-On Cover adds style, sophistication and protection to your Galaxy S3. The durable but lightweight, textured polycarbonate border helps to keep a firm grip on your device while aluminum alloy accents enhance the look without adding bulk or unwanted weight. Comes in red, green and copper.

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Source: http://feedproxy.google.com/~r/androidcentral/~3/Uz8G-PZjByo/story01.htm

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Study Links Early Baldness to Prostate Cancer in African Americans (Voice Of America)

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Power Play International, a Leading Social Media Marketing and ...

Even successful web businesses need to update to keep up with ever-changing search engine algorithms.

New York, Melville (PRWEB) March 26, 2013

Power Play International, a Long Island Web Design Company as well as a leading Internet marketing company headquartered in Melville, New York, today released its increased web services roll. The list is critical to companies seeking to update their online business existence, manage their on-line standing as well as for those ?small businesses just starting out.?

?The Internet Market is competitive on an international scale,? notes Dean Spinato, President and Director of Business Development, Power Play International, Inc. ?Even successful web businesses need to update to keep up with ever-changing search engine algorithms, search engine optimization is constantly shifting?all businesses must be prepared for Google Penguin. With the latest Google Penguin algorithm update, designed to weed out Internet pollution and junk, Google is getting more particular about how sites are judged on quality,? Mr. Spinato states. However, it is important to understand what businesses need, then choose a firm that can meet if not exceed your expectations. Tendencies that have become essential include: custom content development, social media extensions, applicable web design, media experience and cellular sites. The key is finding a good price for a clients business that will be best served by a job.

The manner that Power Play International reacts to their client?s needs to keep up and grow their businesses. PPI will work with the client to develop a branded web design that will best meet your business goals. Power Play International will complete and collaborate a comprehensive intake form to identify their needs. As a guide making use of this, NYC Web Design team will create a design and execution strategy that accomplishes the companies vision. This will be an interactional process that results in a unique site and on-line engine that will forever improve the companies brand.

About Power Play International:

Power Play International is a gifted, seasoned team of web development professionals. Long Island Web Design?s customer list includes members of the sports world, attorneys, financial consultants, music business professionals and many cable TV news guests.

Based in New York City NYC Web Design, Power Play International is well prepared to manage a variety of Internet service needs, from helping a newly created business get on the Web, to creating impressive sites for individuals without a Web presence as well as redesigning existing websites with modern design trends and an easy to use content management system. Power Play International will provide the VIP treatment the customer deserves.

Here at Power Play international, the main goal is to strive on giving the chance for company and individuals to

Article source: http://www.prweb.com/releases/2013/3/prweb10567098.htm

Source: http://residualrx.com/2013/03/26/power-play-international-a-leading-social-media-marketing-and-website/

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Moen retirees to lose health care insurance - The Chronicle-Telegram

LORAIN ? Judy Starcovic was one of nearly 230 Moen Inc. retirees who opened letters last week informing them their company-provided health care insurance will end as of Jan. 1, 2014.

?I was there 35 years and they told me I had health care with them,? Starcovic, 71, said Monday.

The letter, which was signed by Moen President David Lingafelter, informed retirees that as of Jan. 1, Moen will no longer offer health care insurance to approximately 440 retirees in the U.S., including the almost 230 who live in Northeast Ohio and the rest of the state, according to Robyn Hill, Moen vice president of human resources.

Hill cited the cost of insurance, coupled with adapting the company?s health care to conform to changes mandated by the health care reform bill for its current workers as the reason for the change. Those moves include extending the coverage to age 26 for dependents and paying 100 percent coverage for birth control.

Moen also eliminated two of three insurance plans offered to employees in favor of a higher deductible insurance plan, Hill said.

The firm employs approximately 1,800 workers across the U.S., including about 650 in Northeast Ohio.

Starcovic said she had talked with a few fellow retirees of the well-known faucet manufacturer, which had an Elyria facility on Foster Avenue until it closed in 2008. The company has been headquartered in North Olmsted since 1994.

?Everybody is mad and upset,? Starcovic said.

Starcovic, who retired in 2006, worked in a variety of jobs during her 35 years with the company. Those jobs ranged from making faucets and packing them for shipment, to working as a janitor and in shipping.

Moen is not the first company to drop health insurance coverage for Medicare-eligible retirees.

In 1993, 40 percent of employers with 500 or more workers offered coverage, but that number had fallen to 16 percent by 2011, according to a website operated by Kaiser Health News.

Moen retirees had been covered by a number of different insurers in the past several years, but those changes did not hurt benefits, according to Starcovic.

?It?s always been pretty good coverage, with very good prescription benefits, too,? she said.

Starcovic has been paying $29 a month for her insurance through deductions from her pension checks, but now she?s worried about how much new insurance from a carrier not affiliated with the company is going to cost her.

She and other retirees received with the letter booklets detailing Extend Health, a nationwide company offering some 4,000 different plans from about 80 insurance carriers to about 500,000 retirees, according to www.kaiserhealthnews.org.

Starcovic has diabetes, which means she takes prescription medication, some of which currently cost her only $4 or $7 for a 90-day supply.

?The older you get, the more medication you need,? Starcovic said.

Hill declined to provide figures on what retirees might expect to pay for insurance obtained through Extend Health.

?There are so many variables such as a person?s health, medications they take, what doctors they see and how often, and income,? Hill said.

Moen hopes retirees will be ready to choose and enroll in a supplemental health care insurance plan by October during an open enrollment period.

?We don?t want people to buy insurance they might not need, nor do we want them to short-change themselves and not get enough coverage,? Hill said.

Moen will not offer money to help retirees pay for health care insurance, as some companies do.

?That is why we wanted to give people as much notice as we could,? Hill said.

Contact Steve Fogarty at 329-7146 or sfogarty@chroniclet.com.

Source: http://chronicle.northcoastnow.com/2013/03/26/moen-retirees-to-lose-health-care-insurance/

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